UIGraphicsImageRenderer
was newly introduced in iOS 10. I was wondering if there is any possibility to rotate an UIImage
with it (any custom angle). I know there is the classic way with CGContextRotateCTM
.
You can setup UIGraphicsImageRenderer to create an image and with that call the UIGraphicsGetCurrentContext() and rotate the context
let renderer = UIGraphicsImageRenderer(size:sizeOfImage)
let image = renderer.image(actions: { _ in
let context = UIGraphicsGetCurrentContext()
context?.translateBy(x: orgin.x, y: orgin.y)
context?.rotate(by: angle)
context?.draw(image.cgImage!, in: CGRect(origin: CGPoint(x: -orgin.x,y: -orgin.y), size: size))
}
return image