I'm completely new at programming Java. I can't get my keyEvent
s to wont work. I need this for a little game I'm making. Here is my code:
package markusrytter.pingpong;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class main extends JPanel implements KeyListener {
static int ballX;
static int ballY;
static int ballR = 15;
@Override
public void paint(Graphics g) {
super.paint(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2d.fillOval(ballX - ballR, ballY - ballR, ballR * 2, ballR * 2);
}
public static void main(String[] args) throws InterruptedException {
JFrame frame = new JFrame("Sample Frame");
main game = new main();
frame.add(game);
frame.setSize(1400, 800);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationRelativeTo(null);
ballX = frame.getContentPane().getSize().width / 2;
ballY = frame.getContentPane().getSize().height / 2;
while (true) {
game.repaint();
Thread.sleep(10);
}
}
public void keyPressed(KeyEvent e) {
System.out.println("A key is Pressed: " + e.getKeyCode());
if(e.getKeyCode() == KeyEvent.VK_SPACE){
System.out.println("Spacebutton pressed");
}
}
}
I do hope someone can help, I have tried to watch videos but again, I'm new at java.
Most importantly: change the name of your class. It's called main and that's a bad idea. Also it's much more advisable to override paintComponent()
instead of paint
.
You didn't add the keylistener to the JFrame
. You should call this in your main after creating game
:
frame.addKeyListener(game);
You also need to add the remaining KeyListener
methods.
and that should do it.