I have a custom view which show a progress by filling a circle but now I'm looking for a way to erase the zone of my view outside this white circle :
Here, my code :
public class CircleGauge extends View {
private int value = 75;
private Paint backgroundPaint, gaugePaint, textPaint, circlePaint;
... constructors
private void init() {
DisplayMetrics metrics = getResources().getDisplayMetrics();
backgroundPaint = new Paint();
backgroundPaint.setColor(ResourcesCompat.getColor(getResources(), R.color.favorite_position_gauge_background, null));
backgroundPaint.setStyle(Paint.Style.FILL);
backgroundPaint.setAntiAlias(true);
gaugePaint = new Paint();
gaugePaint.setColor(ResourcesCompat.getColor(getResources(), R.color.favorite_position_gauge, null));
gaugePaint.setAntiAlias(true);
circlePaint = new Paint();
circlePaint.setColor(Color.WHITE);
circlePaint.setStyle(Paint.Style.STROKE);
circlePaint.setStrokeWidth(TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 2, metrics));
circlePaint.setAntiAlias(true);
textPaint = new Paint();
textPaint.setTextAlign(Paint.Align.CENTER);
textPaint.setColor(Color.WHITE);
textPaint.setFakeBoldText(true);
textPaint.setTextSize(TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 23, metrics));
textPaint.setAntiAlias(true);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), backgroundPaint);
canvas.drawRect(0, ((float) (100 - value) / 100F) * canvas.getHeight(), canvas.getWidth(), canvas.getHeight(), gaugePaint);
canvas.drawText(getContext().getString(R.string.percent_value, value), getWidth() / 2, getHeight() * .6F, textPaint);
canvas.drawCircle(getWidth() / 2, getHeight() / 2, (getHeight() / 2) - circlePaint.getStrokeWidth() / 2, circlePaint);
}
public void setValue(int value) {
this.value = value;
invalidate();
}
}
I pretty sure I can do this with PorterDuff but I don't know how.
Android drawable resources already give you everything you need to make this without resorting to subclassing View
and overriding onDraw
.
First let's start with the drawable resource. We want to have a circle with one color covering a circle of another color. For this we use a LayerDrawable
which is specified in XML with <layer-list>
.
Each Drawable
has a level value. You can adjust the level (0-10000) by calling setLevel
on the Drawable
. We want to use the level to control the appearance of the lighter circle. For that we will use a ClipDrawable
which is defined in XML with <clip>
.
For the circles themselves, we can use ShapeDrawable
s (<shape>
). Here's what it looks like when we put it all together:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/field" android:gravity="fill">
<shape android:shape="oval">
<stroke android:width="2dp" android:color="@android:color/white"/>
<solid android:color="#FF78606D"/>
</shape>
</item>
<item android:id="@+id/progress" android:gravity="fill">
<clip android:gravity="bottom" android:clipOrientation="vertical">
<shape android:shape="oval" >
<stroke android:width="2dp" android:color="@android:color/white"/>
<solid android:color="#FFAB9BA6"/>
</shape>
</clip>
</item>
</layer-list>
Now we can just use a `TextView and put this drawable as the background.
<TextView
android:id="@+id/text"
android:layout_height="64dp"
android:layout_width="64dp"
android:layout_gravity="center"
android:background="@drawable/circle_progress"
android:gravity="center"
android:textAppearance="?android:textAppearanceLarge"
android:text="0%"/>
Based on your colors I used Theme.AppCompat
which is a dark theme.
Here's a quick and dirty demo that shows how it all works together:
public class MainActivity extends AppCompatActivity {
private TextView mTextView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextView = (TextView) findViewById(R.id.text);
setLevel(0);
new AsyncTask<Void, Integer, Void>() {
@Override
protected Void doInBackground(Void... params) {
try {
for (int i = 0; i <= 100; i++) {
publishProgress(i);
Thread.sleep(100);
}
} catch (InterruptedException e) {
// just leave
}
return null;
};
@Override
protected void onProgressUpdate(Integer... values) {
setLevel(values[0]);
}
}.execute();
}
private void setLevel(int level) {
mTextView.setText(Integer.toString(level) + "%");
LayerDrawable layerDrawable = (LayerDrawable) mTextView.getBackground();
Drawable progress = layerDrawable.findDrawableByLayerId(R.id.progress);
progress.setLevel(level * 100); // drawable levels go 0-10000
}
}