Follow-up of question packet fragmentation for raw sockets
If I have a raw socket implemented as such:
if ((sip_socket = socket(AF_INET, SOCK_RAW, IPPROTO_RAW)) < 0)
{
cout << "Unable to create the SIP sockets."<< sip_socket<<" \n";
return -3;
}
if ( setsockopt(sip_socket, IPPROTO_IP, IP_HDRINCL, &one, sizeof(one)) == -1)
{
cerr << "Unable to set option to Raw Socket.\n";
return -4;
};
how can I set the ipHdr->fragment_offset (16 bits including 3 bit flags) if I have a packet of size 1756 (not including the IP header)?
Do I need to prepare two packets-one of size 1480 and another of size 276, and then slap IP headers on both packets?
Can anyone point to an example code for this?
Yes, you need to prepare two packets, each with their own IP header.
If you put 1480 bytes of data in the first packet and 276 in the second, then the IP headers should be identical, except for these fields:
Fragment Offset
: set to 0
in the first packet, and 1480
in the second;Total Length
: set to 1480 plus the header length in the first packet, and 276 plus the header length in the second packet;MF
flag: set to 1
in the first packet and 0
in the second;Header Checksum
: Recalculated over the different headers as appropriate.