I am writing some simple Stack operations with my data structure being an Array.
#define DEFAULT_VAL 10 //in a separate Header file
int *stacky = (int*) malloc (default_size * sizeof(int));
The objective is to write a function to dynamically set the size of the Stack while ensuring that the elements are not lost.
Here is what I have so far:
void Sizer( int size)
{
#undef DEFAULT_VAL
#define DEFAULT_VAL size
maxSize = size;
int *newbuffer = (int*) realloc (stacky, size);
if(newbuffer == NULL) //checking if the 'realloc' was successful :)
{
printf("PROBLEM HERE :)");
}
else
{
stacky = newbuffer;
}
}
In my main()
function:
int main()
{
int i;
for( i=1; i<15; i++)
{
push(i);
}
Sizer(9);
displayStack();
Sizer(17);
displayStack();
}
The Output is:
DEFAULT_VAL is now: 9
9. 9
8. 8
7. 7869816
6. 7877384
5. 17278
4. 385207786
3. 3
2. 2
1. 1
DEFAULT_VAL is now: 17
9. 9
8. 8
7. 7869816
6. 7877384
5. 17278
4. 50331651
3. 3
2. 2
1. 1
Any advice is appreciated! Thanks
From the man page:
The realloc() function changes the size of the memory block pointed to by ptr to size bytes.
So instead of:
int *newbuffer = (int*) realloc (stacky, size);
you probably want
int *newbuffer = (int*) realloc (stacky, size * sizeof(int));
BTW: No need for cast when using malloc
and friends. See Do I cast the result of malloc?