Anyone know if it is possible, using gomobile bind, to implement some sort of delegate behaviour when exporting to iOS?
i.e. i have a go library that handles network requests for an iOS app, and i need it to be done asynchronously so that it doesn't hang the app.
Solutions would be to either send a objc completion block (which i don't think will work, since i have found no way to send objc code back into the go function) or implement some sort of delegate so that the app can know when the request has finished. I have tried everything I could think of... Any ideas? Thanks!
Turns out it is possible!
Here is the Go Code:
type NetworkingClient struct {}
func CreateNetworkingClient() *NetworkingClient {
return &NetworkingClient {}
}
type Callback interface {
SendResult(json string)
}
func (client NetworkingClient) RequestJson (countryCode string, callback Callback) {
go func () {
safeCountryCode := url.QueryEscape(countryCode)
url := fmt.Sprintf("someApi/%s", safeCountryCode)
req, err := http.NewRequest("GET", url, nil)
if err != nil {
//Handle error
}
httpClient := &http.Client{}
resp, err := httpClient.Do(req)
if err != nil {
//Handle error
}
defer resp.Body.Close()
b, err := ioutil.ReadAll(resp.Body)
callback.SendResult(string(b))
}()
}
Which is implemented as follow in Objetive-C:
- (void)start {
...
EndpointNetworkingClient* client = EndpointCreateNetworkingClient();
[client requestJson:countryCode callback:self];
}
//Receives the json string from Go.
- (void)sendResult:(NSString*)json{
NSData *data = [json dataUsingEncoding:NSUTF8StringEncoding];
id jsonDictionary = [NSJSONSerialization JSONObjectWithData:data options:0 error:nil];
[self handleResponse:jsonDictionary];
}