Can I use gif image instead of default loading indicator? I am using this code so far but not getting any result. Can anyone suggest what is wrong in this code?
#import "UIImage+GIF.h"
-(void) showLoadingHUD:(NSString *)title
{
[self hideLoadingHUD];
if(!HUD){
HUD = [MBProgressHUD showHUDAddedTo:self.window animated:YES];
}
[HUD setColor:[UIColor clearColor]];
UIImageView *imageViewAnimatedGif = [[UIImageView alloc]init];
imageViewAnimatedGif.image= [UIImage sd_animatedGIFNamed:@"martini_glass"];
HUD.customView = [[UIImageView alloc] initWithImage:imageViewAnimatedGif.image];
CABasicAnimation *rotation;
rotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
rotation.fromValue = [NSNumber numberWithFloat:0];
rotation.toValue = [NSNumber numberWithFloat:(2 * M_PI)];
rotation.duration = 0.7f; // Speed
rotation.repeatCount = HUGE_VALF; // Repeat forever. Can be a finite number.
[HUD.customView.layer addAnimation:rotation forKey:@"Spin"];
HUD.mode = MBProgressHUDModeCustomView;
[HUD show:YES];
}
use latest libraries of MBProgressHUD and SDWebImage for "UIImage+GIF.h" and it is working fine
-(void) showLoadingHUD:(NSString *)title {
[HUD hideAnimated:true];
HUD = [MBProgressHUD showHUDAddedTo:self.view animated:YES];
HUD.label.text = title;
HUD.bezelView.color = [UIColor clearColor];
UIImageView *imageViewAnimatedGif = [[UIImageView alloc]init];
//The key here is to save the GIF file or URL download directly into a NSData instead of making it a UIImage. Bypassing UIImage will let the GIF file keep the animation.
NSString *filePath = [[NSBundle mainBundle] pathForResource: @"loader" ofType: @"gif"];
NSData *gifData = [NSData dataWithContentsOfFile: filePath];
imageViewAnimatedGif.image = [UIImage sd_animatedGIFWithData:gifData];
HUD.customView = [[UIImageView alloc] initWithImage:imageViewAnimatedGif.image];
CABasicAnimation *rotation;
rotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
rotation.fromValue = [NSNumber numberWithFloat:0];
rotation.toValue = [NSNumber numberWithFloat:(2 * M_PI)];
rotation.duration = 0.7f; // Speed
rotation.repeatCount = HUGE_VALF; // Repeat forever. Can be a finite number.
rotation.removedOnCompletion = false;
[HUD.customView.layer addAnimation:rotation forKey:@"Spin"];
HUD.mode = MBProgressHUDModeCustomView;
HUD.contentColor = [UIColor redColor];
[HUD showAnimated:YES];
}