I have been exploring the Apple Music API to see what kind of functionality I can expect to be able to use in an iOS app. I have created a little test app that gains permission from the user and outputs the playlists I have (and songs) to NSLog
.
MPMediaQuery *myPlaylistsQuery = [MPMediaQuery playlistsQuery];
[myPlaylistsQuery setGroupingType:MPMediaGroupingPlaylist];
NSArray *playlists = [myPlaylistsQuery collections];
for (MPMediaPlaylist *playlist in playlists) {
NSLog (@"%@", [playlist valueForProperty: MPMediaPlaylistPropertyName]);
NSArray *songs = [playlist items];
for (MPMediaItem *song in songs) {
NSString *songTitle =
[song valueForProperty: MPMediaItemPropertyTitle];
NSLog (@"\t\t%@", songTitle);
}
}
From this, I have been able to deduce the following (but I'm not 100% certain):
So far, so good. What I want to know is:
I know there is an MPMediaPlaylist
addItem
and add
method but can't seem to find a way of creating the new playlist itself.
According to this page it should be possible: https://affiliate.itunes.apple.com/resources/blog/apple-music-api-faq/
Can a developer create brand new playlists on the user’s device with the Apple Music API?
Yes. The API allows develops to new create playlists on the user’s device.
I've figured this out. If you use the following code you can generate a new playlist and perform an action on it.
NSUUID *uuid = [NSUUID UUID]; //uuid for the playlist
[[MPMediaLibrary defaultMediaLibrary] getPlaylistWithUUID:uuid creationMetadata:[[MPMediaPlaylistCreationMetadata alloc] initWithName:@"YOUR PLAYLIST NAME"] completionHandler:^(MPMediaPlaylist * _Nullable playlist, NSError * _Nullable error) {
NSLog(@"%@", error);
if (!error) {
NSLog(@"All ok let's do some stuff with the playlist!");
}
}];
Apple's documentation on the whole API is severely lacking in terms of sample code and practical examples!