I want to find out if a certain unicode character has a glyph representation even if by a cascading font. For example, let's say I am using UIFont.systemFont(withSize:18)
and a string \u{1CDA}
and would like to find out if this font will display the graphical representation of this character, and not a default question mark representation (ie there's no graphical representation, even by the supporting cascade fonts).
This works for me. Swift 3, XCode 8.6 version:
import UIKit
import CoreText
extension Font {
public func hasGlyph(utf32 character:UInt32) -> Bool {
var code_point: [UniChar] = [
UniChar.init(truncatingBitPattern: character),
UniChar.init(truncatingBitPattern: character >> 16)
]
var glyphs: [CGGlyph] = [0,0]
let result = CTFontGetGlyphsForCharacters(self as CTFont, &code_point, &glyphs, glyphs.count)
return result
}
}
public class Glypher {
let font:UIFont
var support:[CTFont] = []
public init(for font:UIFont, languages:[String] = ["en"]) {
self.font = font
let languages = languages as CFArray
let result = CTFontCopyDefaultCascadeListForLanguages(font as CTFont, languages)
let array = result as! Array<CTFontDescriptor>
for descriptor in array {
support.append(CTFontCreateWithFontDescriptor(descriptor,18,nil))
}
}
public func isGlyph(_ point:UInt32) -> Bool {
return font.hasGlyph(utf32:point) || isGlyphSupported(point)
}
public func isGlyphSupported(_ point:UInt32) -> Bool {
for font in support {
var code_point: [UniChar] = [
UniChar.init(truncatingBitPattern: point),
UniChar.init(truncatingBitPattern: point >> 16)
]
var glyphs: [CGGlyph] = [0, 0]
let result = CTFontGetGlyphsForCharacters(font as CTFont, &code_point, &glyphs, glyphs.count)
if result {
return true
}
}
return false
}
}
let glypher = Glypher(for:UIFont.systemFont(ofSize:18))
if glypher.isGlyph(0x1CDA) {
print("bingo!")
}