iosgoogle-cardboardgoogle-vrgoogle-vr-sdk

No stereoscopic view with Unity + GoogleVR on iOS


I built a VR game using Unity, that includes the GoogleVR SDK for Cardboard support.

On Android, it works like a charm: the VR mode is activated with stereoscopic view with the Cardboard distortion.

On iOS, however, it's fine on Unity's emulator but not on device: no stereoscopic view, no gyroscope movement. The GoogleVR SDK seems to have been disabled. I reproduced this with GoogleVR's sample project. Following these instructions: https://developers.google.com/vr/unity/get-started-ios

What's expected (screenshot from Android):

Stereoscopic_Android

What's happening (screenshot from iOS):

Monoscopic_ios

Versions:

What am I doing wrong and what should I check? Thanks!


Solution

  • Upgrading to Unity 5.5+ solved the issue.