I am getting started with Google Daydream C++ apps (NDK). I am following the steps to run the Controller Paint App from this official guide
https://developers.google.com/vr/android/ndk/get-started
At the beginning I've opened ndk/demos/controllerpaint as the guide says but this way Android Studio did not recognise it as a project so I've imported the entire gvr-android-sdk folder and things looks much better. However ndk-controllerpaint is still not appearing as a target app.
Does anyone experience this?
Note: I'm using GVR Android SDK v1.60.0 which is only two days ago
After some hours I've realised that there are a few steps that may be easily overlooked
Uncomment this line in settings.gradle
include ':samples:ndk-controllerpaint'
Rebuild (or re-open the project)
Now ndk-controllerpaint is in the target app list and is able to run
Hope it helps someone else