swiftgrand-central-dispatchpolling

Proper way to do polling in swift?


I have lot of experience with other programming languages, but not so much in swift 3. I want to do polling loop. This is what i have written:

DispatchQueue.global(qos: .userInitiated).async {
            [unowned self] in
            while self.isRunning {
                WebService.getPeople(completion: nil)
                sleep(100)
            }
        }

This works fine for me, every 100 seconds, i do polling, and then make this thread sleep. What I am wondering, is this correct way to do this in swift 3?


Solution

  • You have 2 options:

    Using NSTimer is pretty easy, but it needs an active run loop, so if you need to poll on a background thread things could be a little bit tricky, because you will need to create a thread and keep alive a run loop on it (probably the timer itself will keep the run loop alive).
    DispatchSourceTimer on the other hand works using queues. You can easily create a dispatch source timer from one of the system provided queues or create one.

        var timer: DispatchSourceTimer?
        let queue = DispatchQueue.global(qos: .background)
        guard let timer = DispatchSource.makeTimerSource(queue: queue) else { return }
        timer.scheduleRepeating(deadline: .now(), interval: .seconds(100), leeway: .seconds(1))
        timer.setEventHandler(handler: { 
            // Your code
        })
        timer.resume()
    

    The leeway arguments is the amount of time that the system can defer the timer.