I have a state machine look like this:
class FsmDef : public boost::msm::front::state_machine_def<FsmDef> {
private:
Args args;
using State = boost::msm::front::state<>;
public:
FsmDef(Args args) : args{args}
{}
struct InitState {};
struct State1 {
Args1 args1;
State1(Args1 args1) : args1(args1)
{}
};
struct transition_table : boost::mpl::vector<
boost::msm::front::Row<Init, boost::msm::front::none, State1>
> { };
using initial_state = InitState;
};
using Fsm = boost::msm::back::state_machine<FsmDef>;
Fsm fsm;
How can I construct fsm
and initialize private data for FsmDef
. The same thing with State1.
FsmDef
can be non default constructible. But State1
need to be default constructible.
Here is a way to pass arguments to FsmDef
.
#include <iostream>
#include <boost/msm/back/state_machine.hpp>
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/msm/front/functor_row.hpp>
struct Args {
int val;
};
class FsmDef : public boost::msm::front::state_machine_def<FsmDef> {
private:
Args args_;
using State = boost::msm::front::state<>;
public:
FsmDef(Args args) : args_{args}
{
std::cout << args_.val << std::endl;
}
struct InitState : boost::msm::front::state<> {};
struct State1 : boost::msm::front::state<> {
// states must be default constructible
// Args1 args1;
// State1(Args1 args1) : args1(args1)
// {}
};
struct transition_table : boost::mpl::vector<
boost::msm::front::Row<InitState, boost::msm::front::none, State1>
> { };
using initial_state = InitState;
};
using Fsm = boost::msm::back::state_machine<FsmDef>;
int main() {
Args a {42};
Fsm fsm(a);
}
Running demo https://wandbox.org/permlink/ZhhblHFKYWd3ieDK
Fsm
, boost::msm::back::state_machine<FsmDef>
has the constructor that has the same parameters as FsmDef
. AFAIK, it is not explicitly documented.
Here is the code that defining the constructor.
https://github.com/boostorg/msm/blob/boost-1.64.0/include/boost/msm/back/state_machine.hpp#L1625