I am trying to use PlaySound and I put
#include <windows.h>
#include <mmsystem.h>
#pragma comment( lib, "Winmm.lib" )
using namespace std;
int main()
{
PlaySound(L"C:\\Users\\iD Student\\Downloads\\HarryPotter.mp3", 0, SND_FILENAME);
}
and instead of playing the sound I wanted it to, it played some default Windows sound.
PlaySound does not support .mp3 files. It only supports .wav files.
This is the simple code for playing sounds:
#include <windows.h>
#include <mmsystem.h>
#pragma comment( lib, "Winmm.lib" )
using namespace std;
int main()
{
//Replace C:\\Users\\iD Student\\Downloads\\HarryPotter.wav with the location of your file
PlaySound(L"C:\\Users\\iD Student\\Downloads\\HarryPotter.wav", 0, SND_FILENAME);
}