Im getting this LNK 2005 error even though I have crated the game class using the proper header file and cpp file format as far as im aware.
Which after googling the problem for a while seems to be the main reason for this error, can anyone see what is is I messed up?
my game.h file is as follows:
#pragma once
class Game
{
public:
//Variables
char grid[9][8] = { { '#','#','#','#','#','#','#','#' },
{ '#','G',' ','D','#',' ',' ','#' } ,
{ '#',' ',' ',' ','#',' ',' ','#' } ,
{ '#','#','#',' ','#',' ','D','#' } ,
{ '#',' ',' ',' ','#',' ',' ','#' } ,
{ '#',' ','#','#','#','#',' ','#' } ,
{ '#',' ',' ',' ',' ',' ',' ','#' } ,
{ '#','#','P','#','#','#','#','#' } ,
{ '#','#','#','#','#','#','#','#' } };
int width, height;
int pX;
int pY;
char direction;
bool west;
bool north;
bool south;
bool east;
int quit;
Game();
};
My game.cpp file is:
#include "stdafx.h"
#include <String>
#include <iostream>
#include "Game.h"
using namespace std;
//constructoer
Game::Game()
{
width = 8, height = 8;
pX = 2;
pY = 7;
west = false;
north = true;
south = false;
east = false;
quit = 0;
}
My main is literally just creating an instance of the object at the moment
main:
#include "stdafx.h"
#include <String>
#include <iostream>
#include "Game.cpp"
#include "Game.h"
using namespace std;
int main()
{
Game g;
return 0;
}
When including game.cpp
, you actually implement the contructor Game::Game()
twice, i.e. one time in game.cpp
(which is a separate translation unit) and one time in main.cpp
(where you include the constructor implementation code).
Hence, you get a linker error, not a compiler error.
To solve the problem, remove the #include "game.cpp"
.