The following program shows the flow of a transcoder from the NVIDIA's NVTranscoder project from the Video_Codec_SDK_8.0.14.
The decoder output each frame with NV12 format. However, for my coding part, the frame I received only get the Y component channel, how can I get all the YUV components channel?
Besides, how can I write back the CUdeviceptr after some processing?
#include <time.h>
#ifdef _WIN32
#include <windows.h>
#else
#include <pthread.h>
#endif
#include <stdio.h>
#include <string.h>
#include "dynlink_cuda.h" // <cuda.h>
#include "VideoDecoder.h"
#include "VideoEncoder.h"
#include "../common/inc/nvUtils.h"
#include <opencv2/opencv.hpp>
#include "opencv2/gpu/gpu.hpp"
#define gpuErrchk(ans) { gpuAssert((ans), __FILE__, __LINE__); }
using namespace cv;
#ifdef _WIN32
DWORD WINAPI DecodeProc(LPVOID lpParameter)
{
CudaDecoder* pDecoder = (CudaDecoder*)lpParameter;
pDecoder->Start();
return 0;
}
#else
void* DecodeProc(void *arg)
{
CudaDecoder* pDecoder = (CudaDecoder*)arg;
pDecoder->Start();
return NULL;
}
#endif
int MatchFPS(const float fpsRatio, int decodedFrames, int encodedFrames)
{
if (fpsRatio < 1.f) {
// need to drop frame
if (decodedFrames * fpsRatio < (encodedFrames + 1)) {
return -1;
}
}
else if (fpsRatio > 1.f) {
// need to duplicate frame
int duplicate = 0;
while (decodedFrames*fpsRatio > encodedFrames + duplicate + 1) {
duplicate++;
}
return duplicate;
}
return 0;
}
void PrintHelp()
{
printf("Usage : NvTranscoder \n"
"-i <string> Specify input .h264 file\n"
"-o <string> Specify output bitstream file\n"
"\n### Optional parameters ###\n"
"-size <int int> Specify output resolution <width height>\n"
"-codec <integer> Specify the codec \n"
" 0: H264\n"
" 1: HEVC\n"
"-preset <string> Specify the preset for encoder settings\n"
" hq : nvenc HQ \n"
" hp : nvenc HP \n"
" lowLatencyHP : nvenc low latency HP \n"
" lowLatencyHQ : nvenc low latency HQ \n"
" lossless : nvenc Lossless HP \n"
"-fps <integer> Specify encoding frame rate\n"
"-goplength <integer> Specify gop length\n"
"-numB <integer> Specify number of B frames\n"
"-bitrate <integer> Specify the encoding average bitrate\n"
"-vbvMaxBitrate <integer> Specify the vbv max bitrate\n"
"-vbvSize <integer> Specify the encoding vbv/hrd buffer size\n"
"-rcmode <integer> Specify the rate control mode\n"
" 0: Constant QP mode\n"
" 1: Variable bitrate mode\n"
" 2: Constant bitrate mode\n"
" 8: low-delay CBR, high quality\n"
" 16: CBR, high quality (slower)\n"
" 32: VBR, high quality (slower)\n"
"-qp <integer> Specify qp for Constant QP mode\n"
"-i_qfactor <float> Specify qscale difference between I-frames and P-frames\n"
"-b_qfactor <float> Specify qscale difference between P-frames and B-frames\n"
"-i_qoffset <float> Specify qscale offset between I-frames and P-frames\n"
"-b_qoffset <float> Specify qscale offset between P-frames and B-frames\n"
"-deviceID <integer> Specify the GPU device on which encoding will take place\n"
"-help Prints Help Information\n\n"
);
}
int main(int argc, char* argv[])
{
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
typedef HMODULE CUDADRIVER;
#else
typedef void *CUDADRIVER;
#endif
CUDADRIVER hHandleDriver = 0;
__cu(cuInit(0, __CUDA_API_VERSION, hHandleDriver));
__cu(cuvidInit(0));
EncodeConfig encodeConfig = { 0 };
encodeConfig.endFrameIdx = INT_MAX;
encodeConfig.bitrate = 5000000;
encodeConfig.rcMode = NV_ENC_PARAMS_RC_CONSTQP;
encodeConfig.gopLength = NVENC_INFINITE_GOPLENGTH;
encodeConfig.codec = NV_ENC_H264;
encodeConfig.fps = 0;
encodeConfig.qp = 28;
encodeConfig.i_quant_factor = DEFAULT_I_QFACTOR;
encodeConfig.b_quant_factor = DEFAULT_B_QFACTOR;
encodeConfig.i_quant_offset = DEFAULT_I_QOFFSET;
encodeConfig.b_quant_offset = DEFAULT_B_QOFFSET;
encodeConfig.presetGUID = NV_ENC_PRESET_DEFAULT_GUID;
encodeConfig.pictureStruct = NV_ENC_PIC_STRUCT_FRAME;
NVENCSTATUS nvStatus = CNvHWEncoder::ParseArguments(&encodeConfig, argc, argv);
if (nvStatus != NV_ENC_SUCCESS)
{
PrintHelp();
return 1;
}
if (!encodeConfig.inputFileName || !encodeConfig.outputFileName)
{
PrintHelp();
return 1;
}
encodeConfig.fOutput = fopen(encodeConfig.outputFileName, "wb");
if (encodeConfig.fOutput == NULL)
{
PRINTERR("Failed to create \"%s\"\n", encodeConfig.outputFileName);
return 1;
}
//init cuda
CUcontext cudaCtx;
CUdevice device;
__cu(cuDeviceGet(&device, encodeConfig.deviceID));
__cu(cuCtxCreate(&cudaCtx, CU_CTX_SCHED_AUTO, device));
CUcontext curCtx;
CUvideoctxlock ctxLock;
__cu(cuCtxPopCurrent(&curCtx));
__cu(cuvidCtxLockCreate(&ctxLock, curCtx));
CudaDecoder* pDecoder = new CudaDecoder;
FrameQueue* pFrameQueue = new CUVIDFrameQueue(ctxLock);
pDecoder->InitVideoDecoder(encodeConfig.inputFileName, ctxLock, pFrameQueue, encodeConfig.width, encodeConfig.height);
int decodedW, decodedH, decodedFRN, decodedFRD, isProgressive;
pDecoder->GetCodecParam(&decodedW, &decodedH, &decodedFRN, &decodedFRD, &isProgressive);
if (decodedFRN <= 0 || decodedFRD <= 0) {
decodedFRN = 30;
decodedFRD = 1;
}
if(encodeConfig.width <= 0 || encodeConfig.height <= 0) {
encodeConfig.width = decodedW;
encodeConfig.height = decodedH;
}
float fpsRatio = 1.f;
if (encodeConfig.fps <= 0) {
encodeConfig.fps = decodedFRN / decodedFRD;
}
else {
fpsRatio = (float)encodeConfig.fps * decodedFRD / decodedFRN;
}
encodeConfig.pictureStruct = (isProgressive ? NV_ENC_PIC_STRUCT_FRAME : 0);
pFrameQueue->init(encodeConfig.width, encodeConfig.height);
VideoEncoder* pEncoder = new VideoEncoder(ctxLock);
assert(pEncoder->GetHWEncoder());
nvStatus = pEncoder->GetHWEncoder()->Initialize(cudaCtx, NV_ENC_DEVICE_TYPE_CUDA);
if (nvStatus != NV_ENC_SUCCESS)
return 1;
encodeConfig.presetGUID = pEncoder->GetHWEncoder()->GetPresetGUID(encodeConfig.encoderPreset, encodeConfig.codec);
printf("Encoding input : \"%s\"\n", encodeConfig.inputFileName);
printf(" output : \"%s\"\n", encodeConfig.outputFileName);
printf(" codec : \"%s\"\n", encodeConfig.codec == NV_ENC_HEVC ? "HEVC" : "H264");
printf(" size : %dx%d\n", encodeConfig.width, encodeConfig.height);
printf(" bitrate : %d bits/sec\n", encodeConfig.bitrate);
printf(" vbvMaxBitrate : %d bits/sec\n", encodeConfig.vbvMaxBitrate);
printf(" vbvSize : %d bits\n", encodeConfig.vbvSize);
printf(" fps : %d frames/sec\n", encodeConfig.fps);
printf(" rcMode : %s\n", encodeConfig.rcMode == NV_ENC_PARAMS_RC_CONSTQP ? "CONSTQP" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_VBR ? "VBR" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_CBR ? "CBR" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_VBR_MINQP ? "VBR MINQP (deprecated)" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ ? "CBR_LOWDELAY_HQ" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_CBR_HQ ? "CBR_HQ" :
encodeConfig.rcMode == NV_ENC_PARAMS_RC_VBR_HQ ? "VBR_HQ" : "UNKNOWN");
if (encodeConfig.gopLength == NVENC_INFINITE_GOPLENGTH)
printf(" goplength : INFINITE GOP \n");
else
printf(" goplength : %d \n", encodeConfig.gopLength);
printf(" B frames : %d \n", encodeConfig.numB);
printf(" QP : %d \n", encodeConfig.qp);
printf(" preset : %s\n", (encodeConfig.presetGUID == NV_ENC_PRESET_LOW_LATENCY_HQ_GUID) ? "LOW_LATENCY_HQ" :
(encodeConfig.presetGUID == NV_ENC_PRESET_LOW_LATENCY_HP_GUID) ? "LOW_LATENCY_HP" :
(encodeConfig.presetGUID == NV_ENC_PRESET_HQ_GUID) ? "HQ_PRESET" :
(encodeConfig.presetGUID == NV_ENC_PRESET_HP_GUID) ? "HP_PRESET" :
(encodeConfig.presetGUID == NV_ENC_PRESET_LOSSLESS_HP_GUID) ? "LOSSLESS_HP" : "LOW_LATENCY_DEFAULT");
printf("\n");
nvStatus = pEncoder->GetHWEncoder()->CreateEncoder(&encodeConfig);
if (nvStatus != NV_ENC_SUCCESS)
return 1;
nvStatus = pEncoder->AllocateIOBuffers(&encodeConfig);
if (nvStatus != NV_ENC_SUCCESS)
return 1;
unsigned long long lStart, lEnd, lFreq;
NvQueryPerformanceCounter(&lStart);
//start decoding thread
#ifdef _WIN32
HANDLE decodeThread = CreateThread(NULL, 0, DecodeProc, (LPVOID)pDecoder, 0, NULL);
#else
pthread_t pid;
pthread_create(&pid, NULL, DecodeProc, (void*)pDecoder);
#endif
//start encoding thread
int frmProcessed = 0;
int frmActual = 0;
while(!(pFrameQueue->isEndOfDecode() && pFrameQueue->isEmpty()) ) {
CUVIDPARSERDISPINFO pInfo;
if(pFrameQueue->dequeue(&pInfo)) {
CUdeviceptr dMappedFrame = 0;
unsigned int pitch;
CUVIDPROCPARAMS oVPP = { 0 };
oVPP.progressive_frame = pInfo.progressive_frame;
oVPP.second_field = 0;
oVPP.top_field_first = pInfo.top_field_first;
oVPP.unpaired_field = (pInfo.progressive_frame == 1 || pInfo.repeat_first_field <= 1);
cuvidMapVideoFrame(pDecoder->GetDecoder(), pInfo.picture_index, &dMappedFrame, &pitch, &oVPP);
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
gpu::GpuMat dimg(cv::Size(decodedW, decodedH), CV_8UC1, (void*)(dMappedFrame), pitch);
gpu::GpuMat blurImg;
gpu::GaussianBlur(dimg, blurImg, cv::Size(5, 5), 0);
cv::Mat img;
dimg.download(img);
cvtColor(img, img, CV_YUV2RGB_NV12);
cv::imshow("Decoded Frame", img);
imwrite("C:\\test\\video1.bmp", img);
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
EncodeFrameConfig stEncodeConfig = { 0 };
NV_ENC_PIC_STRUCT picType = (pInfo.progressive_frame || pInfo.repeat_first_field >= 2 ? NV_ENC_PIC_STRUCT_FRAME :
(pInfo.top_field_first ? NV_ENC_PIC_STRUCT_FIELD_TOP_BOTTOM : NV_ENC_PIC_STRUCT_FIELD_BOTTOM_TOP));
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
stEncodeConfig.dptr = (CUdeviceptr)img.data; //dMappedFrame;
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
stEncodeConfig.pitch = pitch;
stEncodeConfig.width = encodeConfig.width;
stEncodeConfig.height = encodeConfig.height;
int dropOrDuplicate = MatchFPS(fpsRatio, frmProcessed, frmActual);
for (int i = 0; i <= dropOrDuplicate; i++) {
pEncoder->EncodeFrame(&stEncodeConfig, picType);
frmActual++;
}
frmProcessed++;
//cuvidUnmapVideoFrame(pDecoder->GetDecoder(), dMappedFrame);
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
cuvidUnmapVideoFrame(pDecoder->GetDecoder(), (CUdeviceptr)img.data);
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
pFrameQueue->releaseFrame(&pInfo);
}
}
pEncoder->EncodeFrame(NULL, NV_ENC_PIC_STRUCT_FRAME, true);
#ifdef _WIN32
WaitForSingleObject(decodeThread, INFINITE);
#else
pthread_join(pid, NULL);
#endif
if (pEncoder->GetEncodedFrames() > 0)
{
NvQueryPerformanceCounter(&lEnd);
NvQueryPerformanceFrequency(&lFreq);
double elapsedTime = (double)(lEnd - lStart)/(double)lFreq;
printf("Total time: %fms, Decoded Frames: %d, Encoded Frames: %d, Average FPS: %f\n",
elapsedTime * 1000,
pDecoder->m_decodedFrames,
pEncoder->GetEncodedFrames(),
(float)pEncoder->GetEncodedFrames() / elapsedTime);
}
pEncoder->Deinitialize();
delete pDecoder;
delete pEncoder;
delete pFrameQueue;
cuvidCtxLockDestroy(ctxLock);
__cu(cuCtxDestroy(cudaCtx));
return 0;
}
The Y block is at the position 0, the U block is at position width*height
and the V block is at the position width*height+(width*height)/4
.
cv::cuda::GpuMat dimg(cv::Size(decodedW,decodedH+(decodedH/2)),CV_8UC1,(void*)(dMappedFrame), pitch);
dimg.download(img);
cv::cvtColor(img, img, cv::COLOR_YUV2BGR_NV12);
cv::imshow("frame", img);
cv::waitKey(1);
Further reading here.