c++c++11user-defined-literals

Why do user-defined string literals and integer literals have different behavior?


I'm learning about user-defined literals, and confused with the following test code:

std::chrono::seconds operator"" _s(unsigned long long s) {
    return std::chrono::seconds(s);
}

std::string operator"" _str(const char *s, std::size_t len) {
    return std::string(s, len);
}

int main() {
    auto str = "xxxxx"_str;
    std::cout << str.size() << std::endl;    // works

    auto sec = 4_s;
    std::cout << sec.count() << std::endl;   // works

    std::cout << "xxxxx"_str.size() << std::endl;   // works

    std::cout << 4_s.count() << std::endl;   // does **NOT** work!

    return 0;
}

The compiler gives the following error message:

error: no matching literal operator for call to 'operator""_s.count' with argument of type 'unsigned long long' or 'const char *', and no matching literal operator template
cout << 4_s.count() << endl;

It seems that it takes _s.count as a user-defined literal. Also, a floating-point literal behaves like an integer literal.

Why do user-defined integer literals and string literals have different behavior?


Solution

  • That's how floating point literals work!!

    Add a pair of parentheses and it should work:

    std::cout << (4_s).count();
    

    Or alternatively, separate them (to stop the compiler from interpreting it as an ill-formed fractional constant floating point literal):

    std::cout << 4_s .count();
    //              ^ Space here!
    

    Reference: CppReference.com

    In the Notes section of the reference above,

    Due to maximal munch, user-defined integer and floating point literals ending in [p, P, (since C++17)] e and E, when followed by the operators + or -, must be separated from the operator with whitespace in the source:

    long double operator""_E(long double);
    long double operator""_a(long double);
    int operator""_p(unsigned long long);
    
    auto x = 1.0_E+2.0;  // error
    auto y = 1.0_a+2.0;  // OK
    auto z = 1.0_E +2.0; // OK
    auto w = 1_p+2;      // error
    auto u = 1_p +2;     // OK
    

    So when it comes to dot, which is used as decimal point, it must be separated from anything behind, or it'll be treated as part of the floating point number.

    I have tested the example above from CppReference and got a very similar error message:

    test.cpp:19:10: error: unable to find numeric literal
    operator 'operator""_E+2.0'
                        ^^^^^^
     auto x = 1.0_E+2.0;  // error
    

    Got the point how _E+2.0 is considered as a whole ud-suffix?


    My original explanation attempt can be found in the revision history of this post.