The section §3.9.1/6 from the C++ Standard says,
Values of type bool are either
true
orfalse
.
Now consider this code,
void f(bool b)
{
switch(b) //since b is bool, it's value can be either true or false!
{
case true: cout << "possible value - true"; break;
case false: cout << "possible value - false"; break;
default: cout << "impossible value";
}
}
int main()
{
bool b; //note : b is uninitialized
f(b);
return 0;
}
Compile F:\workplace>g++ test.cpp -pedantic
Run. Output :
impossible value
Unexpected output? Well, not really, as the Standard reads in the footnote of §3.9.1/6 that:
Using a bool value in ways described by this International Standard as “undefined,” such as by examining the value of an uninitialized automatic object, might cause it to behave as if it is neither true nor false.
So no matter how many times I compile and run this program, I get the same output : impossible value
. However, if I change it a bit - removing the function f()
from the picture, and write the switch
block in main()
itself:
int main()
{
bool b; //note : b is uninitialized
switch(b) //since b is bool, it's value can be either true or false!
{
case true: cout << "possible value - true"; break;
case false: cout << "possible value - false"; break;
default: cout << "impossible value";
}
return 0;
}
Then I compile and run this program, I don't get impossible value
as output; no matter how many times I repeat this, I never get impossible value
.
I'm just curious to know why this sudden change in the behavior of uninitialized bool?
Well, from the language perspective it's clear : the behavior is undefined.I understand that. I also understand the compiler is free to do anything. From the compiler perspective, however, this seems very interesting to me. What could the compiler (i.e GCC) possibly do in each case and why?
I'm using : g++ (GCC) 4.5.0 - MinGW, on Windows 7 Basic, 64-bit OS
.
I'm just curious to know why this sudden change in the behavior of uninitialized bool?
Disassemble the code and see what the compiler’s doing.
My guess: since the value is now only used locally, the compiler optimizes it away completely. Since the behaviour is undefined anyway, the compiler can safely just assume any value, e.g. false
. This is a pretty obvious optimization since the value of b
is constant as far as the compiler is concerned, and the whole logic of the switch
is redundant. So why put it in the executable?
(The important point here is really that b
is only ever used locally in the second code, and that in turn will trigger more optimizations even in unoptimized code. The first code has to be inlined before the compiler can do any such optimizations, or the code paths have to be traced which isn’t trivial).