I'm having an animation that it supposed to rotate an image constantly. But there are couple issues with it. The velocity is quite odd and despite I've set it to repeat constantly, you can see how it starts, stops and then repeats. Which should not happen. It should be uninterrupted rotating. Also, the other problem is when the animation stops, the image moves left for some reason.
Here's my code:
func animateLogo()
{
UIView.animate(withDuration: 6.0, delay: 0.0, options: .repeat, animations: {
self.logo.transform = CGAffineTransform(rotationAngle: ((180.0 * CGFloat(Double.pi)) / 180.0))
}, completion: nil)
}
Try this
func rotateView(targetView: UIView, duration: Double = 1.0) {
UIView.animate(withDuration: duration, delay: 0.0, options: .curveLinear, animations: {
targetView.transform = targetView.transform.rotated(by: CGFloat(M_PI))
}) { finished in
self.rotateView(targetView: YOUR_LOGO, duration: duration)
}
}
How to use
self.rotateView(targetView: YOUR_LOGO, duration: duration)