If I create a new NSData object of a specific size using dataWithBytes:length:, what is the most efficient way to create the input bytes (20 Mb worth) of random characters, preferably without reading the data in from a file? I need a unique buffer of a specific size each time.
Thanks
You can create a 20*2^20b NSData
object, then append a random 4 byte integer to it 20*2^20/4 times with arc4random()
. I believe you need to include stdlib.h
(via Generating random numbers in Objective-C).
#include <stdlib.h>
-(NSData*)create20mbRandomNSData
{
int twentyMb = 20971520;
NSMutableData* theData = [NSMutableData dataWithCapacity:twentyMb];
for( unsigned int i = 0 ; i < twentyMb/4 ; ++i )
{
u_int32_t randomBits = arc4random();
[theData appendBytes:(void*)&randomBits length:4];
}
return theData;
}