I am working on a todo list app using
When I am using a simple model like the code below, everything works like expected.
class TodoModel() {
private object State {
var todos = Seq.empty[Todo]
def mod(f: Seq[Todo] => Seq[Todo]): Callback = {
val newTodos = f(todos)
Callback(todos = newTodos)
}
}
def add(t: Todo): Callback = State.mod(_ :+ t)
def todos: Seq[Todo] = State.todos
}
Once I use the free monads from cats, I have an odd behaviour. The first click always inserts two todo entries. Every click afterwards works like expected. See the pictures below.
What is wrong here?
import cats.free.Free
import cats.free.Free.liftF
import japgolly.scalajs.react._
import japgolly.scalajs.react.vdom.html_<^._
import org.scalajs.dom
case class Todo(text: String)
sealed trait TodoModelOp[A]
case class Add(todo: Todo) extends TodoModelOp[Unit]
case class Todos() extends TodoModelOp[Seq[Todo]]
object FreeTodoModelOps {
// type alias for lifted TodoModelOp
type TodoModelOpF[A] = Free[TodoModelOp, A]
def add(Todo: Todo): TodoModelOpF[Unit] = liftF[TodoModelOp, Unit](Add(Todo))
def todos: TodoModelOpF[Seq[Todo]] = liftF[TodoModelOp, Seq[Todo]](Todos())
}
object StateInterpreter {
import cats.arrow.FunctionK
import cats.{ Id, ~> }
val interpet: TodoModelOp ~> Id = new (TodoModelOp ~> Id) {
val todos = scala.collection.mutable.ArrayBuffer.empty[Todo]
def apply[A](fa: TodoModelOp[A]): Id[A] = fa match {
case Add(todo) => todos += todo; ()
case Todos() => todos.toSeq
}
}
}
class TodoModel() {
import cats.instances.list._
import cats.syntax.traverse._
import FreeTodoModelOps._
def add(t: Todo): Callback = {
def program: TodoModelOpF[Unit] = for {
_ <- FreeTodoModelOps.add(t)
} yield ()
Callback(program.foldMap(StateInterpreter.interpet))
}
def todos: Seq[Todo] = {
def program: TodoModelOpF[Seq[Todo]] = for {
n <- FreeTodoModelOps.todos
} yield n
program.foldMap(StateInterpreter.interpet)
}
}
object TodoPage {
case class Props(model: TodoModel)
case class State(todos: Seq[Todo])
class Backend($: BackendScope[Props, State]) {
val t = Todo("a new todo")
def onSubmit(e: ReactEventFromInput) =
e.preventDefaultCB >>
$.modState(s => State(s.todos :+ t)) >>
$.props.flatMap(P => P.model.add(t))
def render(S: State) =
<.div(
<.form(
^.onSubmit ==> onSubmit,
<.button("Add #", S.todos.length + 1)),
<.ul(S.todos.map(t => <.li(t.text)): _*))
}
val component = ScalaComponent.builder[Props]("Todo")
.initialStateFromProps(p => State(p.model.todos))
.renderBackend[Backend]
.build
def apply(model: TodoModel) = component(Props(model))
}
object Test {
val model = new TodoModel()
def main(args: Array[String]): Unit = {
TodoPage.apply(model).renderIntoDOM(dom.document.getElementById("mount-node"))
}
}
In your first snippet there's a bug:
Here you've got a variable todos
(inpure) which you're accessing in a pure context:
def mod(f: Seq[Todo] => Seq[Todo]): Callback = {
val newTodos = f(todos)
Callback(todos = newTodos)
Impurity should be in Callback
. Even reading a variable outside of a Callback is unsafe, so it should be:
def mod(f: Seq[Todo] => Seq[Todo]): Callback =
Callback(todos = f(todos))
(See scalajs-react's Ref.scala an example of safely working with a variable.)
Secondly, with regards to your larger snippet, scalajs-react is very FP friendly but that's very unconventional way of trying to use it, and has some significant problems:
StateInterpreter.interpet
isn't referentially-transparent; there's shared global state underlying that. Fails the FP test. Stops being a lawful natural transformation.TodoModel
(impure, fails the FP test). Not only is this approach redundant and runs the risk of the two states getting out-of-sync, but it also makes the component less reusable; imagine you decided to draw it twice on the same screen for the same data - they're going to go out of sync. Best to keep the component stateless and pure.It's really, really awesome that you're learning about free monads and scalajs-react. FP will make your entire program really, really easy to reason about and prevent confusing surprises in behaviour, but you've got to not cut any corners and make sure that you keep all of your code pure. Any impurity will render the entire stack all the way up to the entrypoint impure and remove those nice dependable FP properties from those layers. I'd suggest making everything as pure as possible using the points above as starting points, and then I think you'll find that the bug just disappears, or at least is very easy to then detect. Cheers