So, I've been trying to make a bot which loops through all the members in my server. I'm using the get_all_members() generator to do so.
for member in client.get_all_members():
userName = str(member.name)
userGame = str(member.game)
userID = str(member.id)
print(userName, userGame, userID)
await client.send_message(message.channel, "User " + userName + "
(<@" + userID + ">) is playing " + userGame)
I got this error randomly during runtime:
File "C:\Program Files\Python36\lib\site-packages\discord\client.py", line 307, in _run_event
yield from getattr(self, event)(*args, **kwargs)
File "C:\Users\Stefan\Source\Repos\AABot3\AABot3\AABot3.py", line 41, in on_message
for member in client.get_all_members():
File "C:\Program Files\Python36\lib\site-packages\discord\client.py", line 595, in get_all_members
for member in server.members:
RuntimeError: dictionary changed size during iteration –
How can I avoid this error?
Try making a list out of get_all_members
before looping over it.
for member in list(client.get_all_members()):
...
What's happening is that Server
objects store their Member
s in a dictionary. When you await
a coroutine, you allow other coroutines to run while you wait, one of which keeps Server
objects up to date. Whenever the membership of a Server
changes, the dictionary is changed as well. Because you should never iterate over something as it changes, Python detects this and terminates the program.
By reading the values into a list first, we won't notice when the dictionary changes.
The latest version has changed this behavior, which is discussed here