I have made an animation in Adobe Animate. I want it to be played in reverse. I tried reversing frames but it kinda messes up my animation. So I decided to write a code for it instead.
I tried referring to this post for the code: Flash - Play movie clip in reverse?
This makes my animation play reverse whenever my mouse is not on the MovieClip. I am not that well versed with the coding to modify the code to make the animation appear and loop reverse even without hovering the mouse out.
This is the code:
mc.stop();
mc.addEventListener(MouseEvent.MOUSE_OVER,mover);
mc.addEventListener(MouseEvent.MOUSE_OUT,mout);
function mover(e:MouseEvent):void {
stopPlayReverse();
mc.play();
}
function mout(e:MouseEvent):void {
this.addEventListener(Event.ENTER_FRAME, playReverse, false, 0, true);
}
function playReverse(e:Event):void {
if (mc.currentFrame == 1) {
stopPlayReverse();
} else {
mc.prevFrame();
}
}
function stopPlayReverse():void {
if (this.hasEventListener(Event.ENTER_FRAME)) {
this.removeEventListener(Event.ENTER_FRAME, playReverse);
}
}
I want the mout
to work on Stage directly and loop, instead of stopping. How do I go about that?
I first got the mc to come to last frame first: mc.gotoAndStop("Last");
Then added:
stage.addEventListener(Event.ENTER_FRAME,mout);
And removed:
mc.addEventListener(MouseEvent.MOUSE_OVER,mover);
mc.addEventListener(MouseEvent.MOUSE_OUT,mout);