I'm following a UITableView tutorial within the iOS Programming book from the Big Nerd Ranch. In the tutorial, the we assign a new property onto a UIViewController as follows:
class ItemsViewController: UITableViewController {
var itemStore: ItemStore!
}
However, in the AppDelegate of the application we instantiated this itemStore property in the AppDelegate as follows:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
let itemStore = ItemStore()
let itemsController = window?.rootViewController as! ItemsViewController
itemsController.itemStore = itemStore
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
My question is, why should the app delegate create instances for properties used in other viewControllers? Shouldn't this property be instantiated within the viewController that actually uses it or will by doing it this way, the itemStore object stays alive for the duration of the app?
Whether or not this was Big Nerd Ranch's intention, the best reason for passing the ItemStore
instance into the view controller is for testability. This pattern is known as Dependency Injection.
The idea is that you could provide mocked ItemStore
's to your view controller during unit testing. (This assumes you do unit testing, which you should! :)
With a mock, you could simulate how your view controller behaves when the ItemStore
is nil, empty, or contains certain items.