Is there some way to create/append a QML Component from C++?
Example, if i have this QML:
Window {
id: window
objectName: "windowName"
title: "windowName"
width: 480
height: 800
Rectangle {
id: frmHeader
objectName: "frmHeader"
width: parent.width
height: parent.height
}
}
Is it possible append a TextInput
on Rectangle?
In your case you should follow the following steps:
find the item using the objectName through findChild.
create the item with QQmlComponent
add the parent as property.
main.cpp
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlComponent>
#include <QQmlProperty>
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
if (engine.rootObjects().isEmpty())
return -1;
QObject *frmHeader = engine.rootObjects().first()->findChild<QObject *>("frmHeader");
QQmlComponent component(&engine);
component.setData("import QtQuick 2.7 \n"
"TextInput{ \n"
"text: \"hello world :D\" \n"
"}", QUrl());
QObject *text_object = component.create();
if(text_object && frmHeader)
Q_ASSERT(QQmlProperty::write(text_object,
"parent",
QVariant::fromValue(frmHeader)));
return app.exec();
}