We are having difficulties loading model in three.js
we are using OBJLoader2 because it smooths mesh properly, but somehow textures are looking way more rough then they should be.
some normal map issues: three.js
and this is the render how it should look like (with different texture) rendered
When u load the model and using MTL its bumpMap by default. But it should be normalMap. So if you load normalMaps manually and apply it it starts to work.