I have a game with a lot of levels (Something like 2000). I want to create a funnel to see players' progression through these levels and balance out too-hard ones.
I cannot send an unique event for every level (e.g. "Level 0040 Completed") because Firebase has a limit of 500 unique events. So I need to send an event like "Level Completed" and send the level number as parameter. But I don't know how can I create a funnel with that parameter. Is there any way to create funnel with a parameter of an event?
Do you have to make it a funnel? You could log level_started/completed/failed, check how many attempts the users make before giving up, how much time they spend in the level etc, and figure it out that way.
Realistically you will have to connect your Firebase instance to BigQuery to do this though.