I attached here the simulator screenshot and the view debugging window. screenshot from xcode view debugger and simulator screenshot
As you can see inputAccessoryView is visible in simulator but not in the visual debugging and don't understand why, please help :)
The code for the inputAccessoryView:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
view.backgroundColor = .blue
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override var inputAccessoryView: UIView? {
let v = UIView.init(frame: CGRect.init(x: 0, y: 0, width: view.frame.size.width, height: 60))
v.backgroundColor = .red
let label = UILabel()
label.textAlignment = .center
label.translatesAutoresizingMaskIntoConstraints = false
v.addSubview(label)
label.text = "inputAccessoryView"
label.widthAnchor.constraint(equalToConstant: 250).isActive = true
label.centerXAnchor.constraint(equalTo: v.centerXAnchor).isActive = true
label.centerYAnchor.constraint(equalTo: v.centerYAnchor).isActive = true
return v
}
override var canBecomeFirstResponder: Bool {
return true
}
}
inputAccessoryView
is on another window called UITextEffectsWindow
and for it to show up in the view debugger you have to select that window or any sub item in the window from the debug navigator tab