I am working on an OpenGL app on MAC OSX 10.6.x. I want to compress raw pixel data in the OpenGL app using PVRTC. Is there a PVRTC library for OSX that can help me?
Appreciate any pointers and thanks in advance.
There's a command-line tool called texturetool
that ships with the SDK. See Using texturetool to Compress Textures. You might also find useful tools included with the PowerVR Insider SDK.