I want to use a program which is written in C++ in Swift 4. I already read and understood the description how to do the briding and wrapping as described in http://www.swiftprogrammer.info/swift_call_cpp.html.
However, real life is more complicated and I have no experience in C++. I have the following piece of code in the C++ header file.
namespace Fft {
void transform(std::vector<double> &real, std::vector<double> &imag);
}
I have two questions:
You can write some bridging functions that use C
compatible types to call C++
functions. This is very untested code just to give you an idea what you could do:
namespace Fft {
void transform(std::vector<double> &real, std::vector<double> &imag);
}
extern "C" {
struct complex_vector
{
void* real;
void* imag;
};
complex_vector create_complex_vector(size_t size)
{
complex_vector cv;
cv.real = new std::vector<double>(size);
cv.imag = new std::vector<double>(size);
return cv;
}
void complex_vector_push_back(complex_vector cv, double real, double imag)
{
reinterpret_cast<std::vector<double>*>(cv.real)->push_back(real);
reinterpret_cast<std::vector<double>*>(cv.imag)->push_back(imag);
}
void complex_vector_reserve(complex_vector cv, size_t size)
{
reinterpret_cast<std::vector<double>*>(cv.real)->reserve(size);
reinterpret_cast<std::vector<double>*>(cv.imag)->reserve(size);
}
void complex_vector_resize(complex_vector cv, size_t size)
{
reinterpret_cast<std::vector<double>*>(cv.real)->resize(size);
reinterpret_cast<std::vector<double>*>(cv.imag)->resize(size);
}
void fill_complex_vector(complex_vector cv, double* real, double* imag)
{
auto v_real = reinterpret_cast<std::vector<double>*>(cv.real)->data();
auto v_imag = reinterpret_cast<std::vector<double>*>(cv.imag)->data();
auto v_size = reinterpret_cast<std::vector<double>*>(cv.real)->size();
std::copy(real, real + v_size, v_real);
std::copy(imag, imag + v_size, v_imag);
}
void fft_transform(complex_vector cv)
{
Fft::transform(*reinterpret_cast<std::vector<double>*>(cv.real), *reinterpret_cast<std::vector<double>*>(cv.imag));
}
double* complex_vector_real_array(complex_vector cv)
{
return reinterpret_cast<std::vector<double>*>(cv.real)->data();
}
double* complex_vector_imag_array(complex_vector cv)
{
return reinterpret_cast<std::vector<double>*>(cv.imag)->data();
}
size_t complex_vector_size(complex_vector cv)
{
return reinterpret_cast<std::vector<double>*>(cv.imag)->size();
}
void destroy_complex_vector(complex_vector cv)
{
delete reinterpret_cast<std::vector<double>*>(cv.real);
delete reinterpret_cast<std::vector<double>*>(cv.imag);
}
} // extern "C"
If you compile that as C++
the extern "C" {}
block will make it so you can call those functions from C
.
You could write a C
program a bit like this for example:
complex_vector cv = create_complex_vector(1024);
// fill the vector
for(int i = 0; i < complex_vector_size(cv); ++i)
complex_vector_push_back(cv, 0.2 * i, 0.4 * i);
// call the transform
fft_transform(cv);
double* real = complex_vector_real_array(cv);
double* imag = complex_vector_imag_array(cv);
size_t size = complex_vector_size(cv);
// use your transformed data here ...
destroy_complex_vector(cv);
Note: Completely untested code.