I have just wasted many hours looking for an answer why below code gives not equal result:
let originalColor = UIColor(red: 0.2, green: 0.2, blue: 0.2, alpha: 1.0)
let section = SKShapeNode(path: path.cgPath)
section.fillColor = originalColor
let isEqual = section.fillColor == originalColor //=> gives false
I don't have any idea, what's wrong with that. I have compared the color spaces and UIColor
's corresponding CGColor
and only the CGColor
has a different hashValue
. But why is that? Above code should be working, it's pretty straightforward, what am I missing here?
EDIT
I have used below code to compare UIColor
s:
extension SKColor {
static func !=(lhs: UIColor, rhs: UIColor) -> Bool {
return !lhs.isEqualTo(rhs)
}
func isEqualTo(_ color: UIColor) -> Bool {
var red1: CGFloat = 0, green1: CGFloat = 0, blue1: CGFloat = 0, alpha1: CGFloat = 0
getRed(&red1, green:&green1, blue:&blue1, alpha:&alpha1)
var red2: CGFloat = 0, green2: CGFloat = 0, blue2: CGFloat = 0, alpha2: CGFloat = 0
color.getRed(&red2, green:&green2, blue:&blue2, alpha:&alpha2)
return red1 == red2 && green1 == green2 && blue1 == blue2 && alpha1 == alpha2
}
}
The compare result for some other UIColor
- instantiated the same way (red/green/blue with suffix 1 is the fillColor
of the shape:
(lldb) po red1
0.8784313797950745
(lldb) po red2
0.8784313725490196
(lldb) po green1
0.10196078568696976
(lldb) po green2
0.10196078431372549
(lldb) po blue1
0.30980393290519714
(lldb) po blue2
0.30980392156862746
Try changing this:
return red1 == red2 && green1 == green2 && blue1 == blue2 && alpha1 == alpha2
To this:
return Float(red1) == Float(red2) &&
Float(green1) == Float(green2) &&
Float(blue1) == Float(blue2) &&
Float(alpha1) == Float(alpha2)