I am new to sceneform sdk for Android . I have added one Transformable Node
, then i applied some rotation , scaling and changed its position also. Now on click of button i need to place second node with same rotation , scaling and position.
For that what i did is:
Node nodeTwo = new Node(); // second node
nodeTwo.setLocalPosition(nodeOne);
nodeTwo.setLocalRotation(nodeOne);
nodeTwo.setLocalScale(nodeOne);
nodeTwo.setRenderable(renderable);
I have also tried with setWorldPosition() , setWorldRotation().
. But nothing works , second node got placed on fix position and rotation.
Can I do something to 'fix' this?
anchor = hitResult.createAnchor();
anchorNode = new AnchorNode(anchor);
anchorNode.setParent(arView.getArSceneView().getScene());
transformableNode = new TransformableNode(arView.getTransformationSystem()); // As you said i have added one transformablenode which will allow transformation.
transformableNode.setParent(anchorNode);
transformableNode.setRenderable(modelRenderable);
transformableNode.select();
Then i added another node which is going to replace first one with same transformation.
Node node = new Node();
Vector3 position = transformableNode.getLocalPosition();
Quaternion rotation = transformableNode.getLocalRotation();
TransformableNode andyNOde = new TransformableNode(arView.getTransformationSystem());
andyNOde.setRenderable(andyRenderable);
andyNOde.setLocalPosition(position);
andyNOde.setLocalRotation(rotation);
andyNOde.setParent(node);
anchorNode.removeChild(transformableNode);
anchorNode.addChild(node);
It is working with this code, may be you were doing something wrong, check your code twice. Hope it will help!