I'm porting my Java LIBGDX game to Javascript. There's some JSNI code that looks something like this:
private native void hello()
/*-{
var object1 = {default: 'foo', b: 42};
console.log(object1.default);
}-*/;
GWT refuses to compile this, giving me this error:
[ERROR] Line 38: invalid property id
> var object1 = {default: 'foo', b: 42, c: {}};
> ------------------------^
I tried the same code in native Javascript here and it works fine.
I'm guessing 'default' is some kind of keyword that GWT isn't allowing but I need to use it, because its expected by the interface I need to send the object to, specifically the Facebook Instant SDK and its LocalizableContent object.
Any help will be appreciated!
Make it a string rather than an identifier:
private native void hello() /*-{
var object1 = {'default': 'foo', b: 42};
console.log(object1['default']);
}-*/;