I have an application where I use QTKit to acquire realtime information about the sounds surrounding the machine. While this is happening some user events may launch the playback of a video (still using QTKit). When this happens I see the video playing however the input sound stops being acquired and processed.
The movie View is initialized in the avakeFromNib
mCursor = 0;
mFileManager = [NSFileManager defaultManager];
mPath = [[[mFileManager currentDirectoryPath] stringByAppendingString:@"/Vids/"]retain];
mMovieFiles= [[[mFileManager contentsOfDirectoryAtPath:mPath error:nil]filteredArrayUsingPredicate:[NSPredicate predicateWithFormat:@"self ENDSWITH '.mov'"]]retain];
[mMovie init];
[mMovieView setControllerVisible:NO];
[mMovieView setEditable:NO];
When Play is hit the audio input stream stops
if (sender==mPlay)
{
[mGraphView setHidden:YES];
[mMovieView setHidden:NO];
mMovie = [[QTMovie movieWithFile:[mPath stringByAppendingString:[mMovieFiles objectAtIndex:mCursor]] error:nil] retain];
[mMovieView setMovie:mMovie];
[mMovieView setNeedsDisplay:YES];
[mMovieView play:self];
}
Any idea on how to make it work ?
Thank's in advance
got the answer
I stopped the QTCaptureSession with -stopRunning
launched the video and restarted with -startRunning