I'm using CLion 2018.2
to write C/C++
code for a custom compiler toolchain which are not supported natively by CLion
. I currently compile with make
on the Terminal
instead of building from within the IDE.
I have a custom include directory with header files which are not resolved/found by CLion
since they are not part of the project. However, I want to get code inspection features for them. The headers are e.g. located at C:\devkitPro\wups\include
.
I decided to use the include_directories()
CMake
command to improve CLion
's ability to resolved code:
include_directories("C:\\devkitPro\\wups\\include")
Then I also modified the CMake
include path:
set(CMAKE_INCLUDE_PATH "C:\\devkitPro\\wups\\include")
And also decided to link against the lib
directory:
link_directories("C:\\devkitPro\\wups\\lib")
After doing all that, the headers still aren't resolved in CLion
(but it still compiles using make
of course). How can the header resolution be done with CLion
or is it not possible, yet?
Depending on the configured toolchain in CLion
, CMake
expects a Windows
or a WSL
-style path. Inspections will work with the include_directories
directive, e.g.
# Add extra include directories
if (WIN32) # When using a Windows compilation toolchain
set(WUT "/c/devkitPro/wut/include")
set(WUPS "/c/devkitPro/wups/include")
else () # When using WSL as toolchain
set(WUT "/mnt/c/devkitPro/wut/include")
set(WUPS "/mnt/c/devkitPro/wups/include")
endif ()
include_directories(${WUT})
include_directories(${WUPS})
A more detailed written tutorial can be found in this pull request.