I'm not a physics expert. However, I want to move UILable which has a dynamic height (depends on content) just like teleprompter. But when I start behaviour with magnitude 10, it starts moving but suddenly its slow down and I want continuous move up at the same speed.
Below is my code :
push = UIPushBehavior(items: [lblText], mode: .instantaneous)
push.setAngle(-.pi/2, magnitude: 10)
animator.addBehavior(push)
lblText size is 375*1500
Josh is right, try adding friction and resistance. To add friction, you will have to create UIDynamicItemBehavior
let behavior = UIDynamicItemBehavior.init(items: [lblText])
Create this with the items that you need to perform your animations on.
Then you can add friction and resistance to it
behavior.friction = 0
behavior.resistance = 0
And finally add the behavior to the animator
animator.addBehavior(behavior)
Let me know if this works, happy to help.