I used an ios app to create a usdz file using arkit but now I want to convert the scan to a solid 3d model such as an stl or obj. is there an ios or mac application that allows for this conversion. I cannot find any app that can open them other than xcode and preview but neither allow me to export to a 3d model.
ModelIO
can, at least in iOS.
import ModelIO
let usdz = URL(fileURLWithPath: "model.usdz")
let asset = MDLAsset(url: usdz)
let stl = URL(fileURLWithPath: "model.stl")
try asset.export(to: stl)
.usdz
is just a zipped .usdc
file with textures (from the offical documentation).
If you want to export the file on a mac, change the file extension to .zip
, unzip the file and use ModelIO
to export a .stl
file.
Open Xcode, create a new Playground, choose macOS as the platform. I have downloaded a test file from Apple's Quick Look Gallery, and unzipped an example to stratocoaster_usdz/
in my Downlaods directory. Then use the following code:
import ModelIO
// Get the path to the Downloads directory in your home folder
let directory = FileManager.default.urls(for: .downloadsDirectory, in: .userDomainMask).first!
let usdc = URL(fileURLWithPath: "stratocaster_usdz/Stratocaster.usdc", relativeTo: directory)
// Load the usdc file that was packed in the usdz file
let asset = MDLAsset(url: usdc)
do {
let target = URL(fileURLWithPath: "stratocaster.stl", relativeTo: directory)
// Export to .stl
try asset.export(to: target)
} catch {
error
}