I have a nested dictionary and an array containing path fragment. I need to update the value at that location.
I am possibly looking for a recursive function instead of extensions to Dictionary
types and such.
I am not able to do this recursively because I making a copy of the inout
param.
var dict: [String: Any] = ["channel": ["item": ["title": 1111]]]
var pathFrag = ["channel", "item", "title"]
var val = 123
func addAt(pathFrag: inout [String], val: Int, data: inout [String: Any]) {
if let first = pathFrag.first {
if let item = data[first] {
print(item)
pathFrag.remove(at: 0)
if !pathFrag.isEmpty {
var d: [String: Any] = data[first] as! [String: Any]
print("e: \(d)")
return addAt(pathFrag: &pathFrag, string: string, data: &d)
} else {
data[first] = val
print("else: \(data)") // ["title": 123]
}
}
}
}
addAt(pathFrag: &pathFrag, val: val, data: &dict)
print(dict)
How to update the value of title
to 123
?
Note that var d: [String: Any] = data[first] as! [String: Any]
makes a copy of data[first]
and not a reference to it like &
and inout
. So, when addAt(pathFrag: &pathFrag, string: string, data: &d)
is called, only d
is changed. To make this change reflect on the original data[first]
, you have to assign d
back to data[first]
.
Do this:
var dict: [String: Any] = ["channel": ["item": ["title": 1111]]]
var pathFrag = ["channel", "item", "title"]
func addAt(pathFrag: inout [String], data: inout [String: Any]) {
if let first = pathFrag.first {
if let item = data[first] {
pathFrag.remove(at: 0)
if !pathFrag.isEmpty {
var d: [String: Any] = data[first] as! [String: Any]
addAt(pathFrag: &pathFrag, data: &d)
data[first] = d
} else {
data[first] = 123
}
}
}
}
addAt(pathFrag: &pathFrag, data: &dict)
print(dict)