I encountered a severe problem of memory leak when AudioTrack and MediaSync are used together. It seems to me, the problem is that AudioTrack doesn't release some native resources. As a result, the app can be run only several times, after that, AudioTrack can't be created since there are no available tracks any more.
Below is a short example which causes the memory leak. The full project may be downloaded here on GitHub. APK file may be downloaded here.
final MediaSync mediaSync = new MediaSync();
mediaSync.setSurface(mSurface);
final Surface inputSurface = mediaSync.createInputSurface(); // There is no the memory leak if I don't create this input surface.
final AudioTrack audioTrack = new AudioTrack.Builder()
.setAudioAttributes(new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_MEDIA)
.setContentType(AudioAttributes.CONTENT_TYPE_MOVIE)
.build())
.setAudioFormat(new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(48000)
.setChannelMask(12)
.build())
.build();
mediaSync.setAudioTrack(audioTrack); // There is no the memory leak if I don't set AudioTrack.
mediaSync.release();
inputSurface.release();
audioTrack.release();
I reproduce the issue in the following way:
Logcat:
2019-03-15 09:19:57.313 239-15387/? E/AudioFlinger: no more track names available
2019-03-15 09:19:57.313 239-15387/? E/AudioFlinger: createTrack_l() initCheck failed -12; no control block?
2019-03-15 09:19:57.313 3413-3413/com.audiotrackmemoryleak E/AudioTrack: AudioFlinger could not create track, status: -12
2019-03-15 09:19:57.313 3413-3413/com.audiotrackmemoryleak E/AudioTrack-JNI: Error -12 initializing AudioTrack
2019-03-15 09:19:57.313 3413-3413/com.audiotrackmemoryleak E/android.media.AudioTrack: Error code -20 when initializing AudioTrack.
2019-03-15 09:19:57.315 3413-3413/com.audiotrackmemoryleak D/AndroidRuntime: Shutting down VM
2019-03-15 09:19:57.316 3413-3413/com.audiotrackmemoryleak E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.audiotrackmemoryleak, PID: 3413
java.lang.UnsupportedOperationException: Cannot create AudioTrack
at android.media.AudioTrack$Builder.build(AudioTrack.java:776)
at com.audiotrackmemoryleak.MainActivity.createMediaSync(MainActivity.java:68)
at com.audiotrackmemoryleak.MainActivity.access$100(MainActivity.java:18)
at com.audiotrackmemoryleak.MainActivity$1.surfaceCreated(MainActivity.java:32)
at android.view.SurfaceView.updateWindow(SurfaceView.java:618)
at ...
The command adb shell dumpsys media.audio_flinger
demonstrates the problem:
...
Clients:
pid: 3413
Notification Clients:
pid: 239
pid: 841
pid: 3413
pid: 28651
Global session refs:
session pid count
3193 3413 1
3201 3413 1
3209 3413 1
3217 3413 1
3225 3413 1
3233 3413 1
3241 3413 1
3249 3413 1
3257 3413 1
3265 3413 1
3273 3413 1
3281 3413 1
3289 3413 1
3297 3413 1
...
14 Tracks of which 0 are active
Name Active Client Type Fmt Chn mask Session fCount S F SRate L dB R dB Server Main buf Aux Buf Flags UndFrmCnt
7 no 3413 3 00000001 00000003 3249 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
5 no 3413 3 00000001 00000003 3233 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
12 no 3413 3 00000001 00000003 3289 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
3 no 3413 3 00000001 00000003 3217 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
8 no 3413 3 00000001 00000003 3257 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
9 no 3413 3 00000001 00000003 3265 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
4 no 3413 3 00000001 00000003 3225 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
1 no 3413 3 00000001 00000003 3201 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
11 no 3413 3 00000001 00000003 3281 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
0 no 3413 3 00000001 00000003 3193 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
6 no 3413 3 00000001 00000003 3241 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
13 no 3413 3 00000001 00000003 3297 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
2 no 3413 3 00000001 00000003 3209 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
10 no 3413 3 00000001 00000003 3273 1924 I 0 48000 0 0 00000000 0xa77fe000 0x0 0x000 0
0 Effect Chains
...
I wonder if there's anyone here who can explain what's going on? How should I release AudioTrack properly?
I'm not sure whether it's an SDK bug or not but it's related to AudioAttributes.FLAG_DEEP_BUFFER
. When you construct AudioTrack
through the Builder this flag is set by default. See your case here: the check of shouldEnablePowerSaving()
returns true and the switch case results in PERFORMANCE_MODE_POWER_SAVING
with FLAG_DEEP_BUFFER
enabled.
To fix this you should disable this flag by for example adding .setFlags(AudioAttributes.FLAG_LOW_LATENCY)
call to your AudioAttributes
, but it requires min SDK 24. Otherwise you can abandon the use of AudioTrack.Builder
altogether and construct the track like this:
int audioSampleRate = 48000;
int channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
int bufSize = AudioTrack.getMinBufferSize(audioSampleRate, channelConfig, AudioFormat.ENCODING_PCM_16BIT);
AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, audioSampleRate,
channelConfig, AudioFormat.ENCODING_PCM_16BIT, bufSize, AudioTrack.MODE_STREAM);
Or you can check the code of shouldEnablePowerSaving()
check and make it not pass in any other way.
UPDATE:
So the above solution just moved the leak to another audio thread. I investigated further and noticed that surfaceCreated()
hands the same Surface
object on my android 8 device. And indeed, this is the correct behaviour since android 7. I assume it somehow breaks the mediaSync surface logic: if you remove the call to mediaSync.createInputSurface()
and add mediaSync.setSurface(null)
call before releasing it, the leak will be gone.
I don't know how to workaround this issue since the Surface
being reused by the system and there's no way to know when it will be actually destroyed. I suggest switching to TextureView
, it has similar but clearer API and doesn't destroy the surface on activity pause. You will need to remove the createMediaSync()
call from onResume()
and use it like this:
setContentView(R.layout.activity_main);
final TextureView textureView = findViewById(R.id.texture_view);
textureView.setSurfaceTextureListener(new TextureView.SurfaceTextureListener() {
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mSurface = new Surface(surface);
createMediaSync();
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
//release resources here
return true;
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
}
});
Good luck!