I am creating a game that needs to have a label be attached to a node because I am using it as a button and the button moves around. Does anyone know how to attach a label to a SpriteKit node?
There is SKLabel
, you can use that
let scoreLabel = SKLabelNode(fontNamed: "Chalkduster")
scoreLabel.text = "Score: 0"
scoreLabel.horizontalAlignmentMode = .right
scoreLabel.position = CGPoint(x: 980, y: 700)
addChild(scoreLabel)