I have a system in my game that saves the players progress locally when they are offline. However, once they reconnect I push a batch of saved level progress to the server for processing. One of the attributes I am trying to process server side is the level score. How do I add a score to a running total in GameSparks? I have not been able to find any documentation on how if possible to do this.
Thank you, Travis Pettry
All you need to do in CloudCode is call the flowing:
Spark.logEvent("EventToSetScoreOnLeaderboard", {"attr1": value, "attr2": value});