Now I'm trying to make a array that change their lengths to what I typed variables.
Let me show you a sample code that makes understand you easier.
int ANum = 3; // Number of Equipment A
int BNum = 2; // Number of Equipment B
int QNum = 8; // Number of Equipment Q
range ARange = 1..ANum;
range BRange = 1..BNum;
range CRange = 1..(ANum+BNum);
range QRange = 1..QNum;
float Ar1[ARange] = [1.3, 5, 3]
float Ar2[BRange] = [0.9, 2.2]
float Ar3[CRange] = [Ar1[ARange], Ar2[BRange]] <== "This is Error"
float Ar4[QRange] = [0.8, 1.1, 0.5, 2, 0.3, 1.8, 1.1, 0.6]
----------first Question-------------------------------
In this case, we can see array "Ar4".
What I want is when I change variable of "QNum" to (<= 8), ex) 5 or 3 or elses. The Ar2 is automatically changes their own length to 5 or 3 or elses.
like as, if typed 'int ANum = 5;' => "Ar2[QRange] = [0.8, 1.1, 0.5, 2, 0.3]"
---------Second Question --------------------------
As you See, 'AR1 and AR2, AR3'
I'd like to combine AR1 and AR2, so make new array AR3.
The reason why I do this is the number of equipment changes regularly. That means everytime I run this code for a changed number of equipment, I need to type this variables. And for iteration code on diversity environments.
One way you might use is:
float Ar3[i in CRange] = ((i<=ANum) ? Ar1[i] : Ar2[i-ANum]);