Is there a simple way to modify the pixels of a 72x72 pixel BGR image so that it contains a string of text that is readable when the image is displayed.
Essentially, I need to draw the text in str
on the image buffer img
created below in a way that would allow it to be read when the image is displayed.
unsigned char img[72*72*3]; // 72*72*3 BGR image buffer
unsigned char B = 0x00;
unsigned char G = 0x00;
unsigned char R = 0x00;
std::string str = "Test Text";
// Create BGR image
for (int i = 0; i < (72*72*3); i += 3)
{
img[i + 0] = B;
img[i + 1] = G;
img[i + 2] = R;
}
// Draw str on BGR image buffer?
I would suggest CImg like this:
#include <iostream>
#include <cstdlib>
#define cimg_display 0
#include "CImg.h"
using namespace cimg_library;
using namespace std;
int main() {
// Create 72x72 RGB image
CImg<unsigned char> image(72,72,1,3);
// Fill with magenta
cimg_forXY(image,x,y) {
image(x,y,0,0)=255;
image(x,y,0,1)=0;
image(x,y,0,2)=255;
}
// Make some colours
unsigned char cyan[] = {0, 255, 255 };
unsigned char black[] = {0, 0, 0 };
// Draw black text on cyan
image.draw_text(3,20,"Test text",black,cyan,1,16);
// Save result image as NetPBM PNM - no libraries required
image.save_pnm("result.pnm");
}
It is small, fast, comprehensive in terms of functionality, modern C++ and "header only" which means you don't need to link against anything either.