The application that I'm writing has a thread that is constantly polling a /dev/input/eventX
location for touch events since the Linux kernel I am running has limited support for touchscreens. Because of this limited support, QT5 does not receive any touch events, and I have to parse the raw event data from the device.
My method works, but I am getting wildly inaccurate X and Y values for the touch points because I need to scale the coordinates according to the resolution of the monitor. For example, if I use the evtest
utility, I'm able to see that the current max X and Y values for this monitor are (15360, 8640), and the monitor resolution is 1920x1080. This would imply I need to scale both X and Y values by 0.125 to get the correct coordinates.
Since the evtest
utility is able to show me these max X and Y values, I'm assuming that information can be read somewhere, but I can't find any information on where to get that info. Could someone tell me where I can find the touchscreen's current max coordinate values? Also, if it is not in the same location, where can I get the monitor resolution as well?
I managed to find the source code for the evtest
utility that I mentioned and was able to find the max X and Y values of the touchscreen by using the following code snippet:
const char * filename = "/dev/input/event15";
char * absval[6] = { "Value", "Min", "Max", "Fuzz", "Flat", "Resolution" };
int fd = open(filename, O_RDONLY);
if((fd < 0) && (errno == EACCES) && (getuid() != 0)) {
cout << "Could not open device file. Try running as root." << endl;
}
int absX[6] = {};
int absY[6] = {};
ioctl(fd, EVIOCGABS(ABS_MT_POSITION_X), absX);
ioctl(fd, EVIOCGABS(ABS_MT_POSITION_Y), absY);
cout << "ABS_MT_POSITION_X Properties" << endl;
for(int x = 0; x < 6; x++) {
if((x < 3) || absX[x]) {
cout << absval[x] << ": " << absX[x] << endl;
}
}
cout << "ABS_MT_POSITION_Y Properties" << endl;
for(int y = 0; y < 6; y++) {
if((y < 3) || absX[y]) {
cout << absval[y] << ": " << absY[y] << endl;
}
}
SCALE_X = (1920.0f / absX[2]);
SCALE_Y = (1080.0f / absY[2]);
close(fd);
This got me the correct scaling amount.
Is there a way to do this using C++ libraries? Or is there no C++ equivalent to ioctl()?