I'm using _world->step(dt,5,5) to detect the collision system. So collision is actually getting handled by box2d classes. Now I want to show score on balls collision depending on to which ball it has collide?
Can any one please help me out with this? If you guys want I can provide source code of tick function if required.
Your help is appreciated.
Thank you,
Ankita
create a fixture for each body and in tick function check for collision...
if((contact.fixtureA == fixture1 && contact.fixtureB == fixture2) ||
(contact.fixtureA == fixture2 && contact.fixtureB == fixture1))
{
//do something
}
Hope this helps!!!!