I have a hierarchy that looks something like this:
class Base
{
public:
void Execute();
virtual void DoSomething() = 0;
private:
virtual void exec_();
};
class Derived : public Base
{
public:
//DoSomething is implementation specific for classes Derived from Base
void DoSomething();
private:
void exec_();
};
void Base::Execute()
{
// do some work
exec_(); //work specific for derived impl
// do some other work
}
void Derived::DoSomething()
{
//impl dependent so it can only be virtual in Base
}
int main()
{
Derived d;
Base& b = d;
b.Execute(); //linker error cause Derived has no Execute() function??
}
So the question is how do I call Execute() using this pattern when I create a derived using my Base class. In my case I do not want to create Derived directly, as I have multiple classes derived from Base and depending on some condition I have to pick a different derived class.
can anyone help?
This
class Base
{
public:
void Execute();
private:
virtual void exec_() {}
};
class Derived : public Base
{
private:
void exec_() {}
};
void Base::Execute()
{
// do some work
exec_(); //work specific for derived impl
// do some other work
}
int main()
{
Derived d;
Base& b = d;
b.Execute();
}
compiles, links, and runs for me.