androidunity-game-enginegoogle-play

APKs or App Bundles are available to 64-bit devices but they only have 32-bit native code


I have exported an Android App Bundle file to upload at Play store with NDK downloaded from Unity desired location because Android Studio NDK file is not compatible with Unity.

I got this kind of error message when I upload the build:

Screen Shot

Here you have SDK and NDK path setup:

Screen Shot

Now, what is the solution for this?

What step I did wrong that I can't able to understand?

Please don't mention about the duplicate question because I have tried other options they didn't work for me.


Solution

  • For future reference:

    It's an issue with google play and x86 build that do not offers a 64bit counterpart code. Disabling x86 build fix this issue.

    Reference: https://forum.unity.com/threads/successful-unity-aab-build-not-compliant-with-the-google-play-64-bit-requirement.729035/

    The problem started on 08/20/2019.