I'm trying to convert objective c code into swift.
UInt8* data = calloc(bytesPerRow, height);
when I convert it in swift, It returning "UnsafeMutableRawPointer". I need of UInt8.
let data = calloc(bytesPerRow, height)! // UnsafeMutableRawPointer
I've tried different solution but didn't worked for me. Can anyone please tell me how I can resolved this issue. Thanks
Value of type 'UnsafeMutableRawPointer' has no subscripts
Swift Code.
// data pointer – stores an array of the pixel components. For example (r0, b0, g0, a0, r1, g1, b1, a1 .... rn, gn, bn, an)
//*calloc(size_t __count, size_t __size) __result_use_check __alloc_size(1,2);
let data = calloc(bytesPerRow, height)!
// get new RGB color space
let colorSpace = CGColorSpaceCreateDeviceRGB()
// create bitmap context
let ctx = CGContext(data: data, width: width, height: height, bitsPerComponent: bitsPerComponent, bytesPerRow: bytesPerRow, space: colorSpace, bitmapInfo: bitmapInfo.rawValue)
// draw image into context (populating the data array while doing so)
ctx?.draw(rawImage!, in: rect)
// get the index of the pixel (4 components times the x position plus the y position times the row width)
var pixelIndex = 4 * (pixelPosition.x + (pixelPosition.y * width))
// set the pixel components to the color components
data[pixelIndex] = color255Components[0]; // r
data[pixelIndex+1] = color255Components[1]; // g
data[pixelIndex+2] = color255Components[2]; // b
data[pixelIndex+3] = color255Components[3]; // a
Objective C code.
// data pointer – stores an array of the pixel components. For example (r0, b0, g0, a0, r1, g1, b1, a1 .... rn, gn, bn, an)
UInt8* data = calloc(bytesPerRow, height);
// get new RGB color space
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
// create bitmap context
CGContextRef ctx = CGBitmapContextCreate(data, width, height, bitsPerComponent, bytesPerRow, colorSpace, bitmapInfo);
// draw image into context (populating the data array while doing so)
CGContextDrawImage(ctx, rect, rawImage);
// get the index of the pixel (4 components times the x position plus the y position times the row width)
NSInteger pixelIndex = 4*(pixelPosition.x+(pixelPosition.y*width));
// set the pixel components to the color components
data[pixelIndex] = color255Components[0]; // r
data[pixelIndex+1] = color255Components[1]; // g
data[pixelIndex+2] = color255Components[2]; // b
data[pixelIndex+3] = color255Components[3]; // a
You need to assign a type to your mutable pointer. In the current state it is a mutable pointer to anything but you want it to be a mutable pointer to a buffer of UInt8
values.
To do so simply call assumingMemoryBound
on your data:
let data = calloc(bytesPerRow, height)!.assumingMemoryBound(to: UInt8.self)