I am using Delphi XE3 with Virtual TreeView.
I have enabled the toAutoTristateTracking option.
WHen I try to change the check state of a node manually, then the affected node's checkstate will change as well.
However, when I do the same thing programmingly, for example
PNode^.CheckState := csMixedNormal;
or
PNode^.CheckState := csCheckedNormal;
Only PNode check state will be changed. The affected nodes will not change their states. Why?
Don't access CheckState
of a node directly. Use array property CheckState[Node: PVirtualNode]
of TBaseVirtualTree
to read/write check state. Setting check state via the property will apply functionality related to tick boxes as well as fire appropriate events like OnChecking
,
OnChecked
, OnInitNode
, ...
This is what you should do instead:
VirtualStringTree1.CheckState[PNode] := csCheckedNormal;