The CLKGaugeProvider has a fillFraction that can only be set between 0 and 1. On the activity complication if I move more than my goals the gauge shows more than 100%. How can I achieve the same result in a gauge or ring complication?
Apple supplies no complication provider class which can do this on its own.
You’ll need to implement your own custom drawing code, as part of a CLKImageProvider
or CLKFullColorImageProvider
, to make this work.